Now the package installed successfully and we should be able to use it: $ pythonĪlso, you may still need to manually install some of the dependencies for everything to work correctly, as noted in setup.py itself: # We require some dependencies: NodeBox is a Mac OS X application that lets you create 2D visuals (static, animated or interactive) using Python programming code and export them as a PDF or a QuickTime movie. It's built from the ground up by designers to be easy-to-use, efficient, and fast. Read more Download NodeBox for Mac OS X (version 1.9.5) Universal Binary Compatible with Mac OS X 10. Visualize Your Data Because of its unique approach, NodeBox is ideal for rapid data visualization. NodeBox can import many data formats such as Excel spreadsheets and you can write your own data importers and exporters. # - cPathMatics (included in the "libs" folder) The NodeBox document window consists of three panes. NodeBox for OpenGL handles 3D (for example, in City In A Bottle) if one is willing to call OpenGL functions directly. These are (clockwise, from the top): The Viewer Pane, showing the composition you’re working on. Using VertexArrays it is possible to achieve a decent 3D performance. Users can work with an external editor of their own choice (we use TextMate). The Parameter Pane, allowing you to adjust the parameter values of a node. # - Numpy (installable using "easy_install numpy") # - Numeric (included in the "libs" folder) # - polymagic (included in the "libs" folder) The Network Pane, showing all nodes and their connections. I already created a pull request with fixed setup.py lib paths, see here.
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